Monday, 16 May 2011


You will sometimes be offered the choice to fight during your adventure. The outcome of combat will be determined by yours and your opponent's stats.

There are four stats that come into play during a Tweet RPG battle. They are 'Attack' (ATK), 'Defence' (DEF), 'Speed' (SPD) and 'Hit Points' (HP). ATK determines whether or not a strike is successful, and how much damage is inflicted. DEF determines how much damage is taken from a successful attack. SPD determines who strikes first. HP determines how many hits you and your opponent can respectively take before being defeated.
  • For example, let's say you, the hero, have these stats – ATK: 10, DEF: 5, SPD: 6, HP: 25
  • You meet an opponent – a thief! His stats – ATK: 5, DEF: 4, SPD: 7, HP: 12
  • The thief would get to attack first, as his SPD stat is higher than yours. If your SPD is the same as your enemy, will used to determine who begins.
  • Two dice are rolled, using If the number is below or the same as the thief's ATK, he scores a hit. 
A '4' is rolled!
  • This means the thief has managed to damage you. To determine how much damage you take, one die is rolled.
A '2' is rolled!
  • This number is added to the Thief's ATK (2 + 5 = 7). Your DEF is then subtracted from this number (7 – 5 = 2). This number is then subtracted from your HP  (25 – 2 = 23). It is now your turn to attack.
  • The fight continues until either you or your opponent run out of HP – if you run out, you are dead and have failed!
  • Here is an example battle played out in full, using genuine dice throws.
Thief's attack (12/12) rolls 8 = miss

Your attack (25/25) rolls 4 = hit! (5 + 10 = 15) – 4 = 11

Thief loses 11 HP (1/12)

Thief's attack (1/12) rolls  9 = miss

Your attack (25/25) rolls 5 = hit! (5 + 10 = 15) – 4 = 11

Thief is dead (0/12)

You are victorious!

When you encounter an enemy, you will be given an assessment of the level of danger they represent. For example, you might see '[low threat]' after the enemy's name - this indicates the battle will be fairly easy. If you face multiple enemies, those with different stats will receive different threat warnings.

When fighting multiple assailants, each of your enemies will have a chance to attack you during a round of fighting. You will always target the lesser enemies first, before taking care of the more dangerous foes.

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